Entering Scoreboard Data

Connect this camera recorder to the network.
Connect from a web browser.
When the web browser screen appears, press the overlay icon at the top of the screen or the [Overlay Control] button to display the input screen.
Overlay icon
One of the following screens appears according to the setting for [Type] in the camera recorder menu.

All information except for the numerical values is reflected immediately on the scoreboard display without the need to press the [Update] button.

Memo

When the camera recorder is live streaming while recording, the update interval of the time display may not be constant. When this happens, reduce the resolution of the live streaming.

Type 1

Smartphone Type1

Time
The start time entered is reflected on the score overlay by pressing the [Set] button.

[Update] Button
Reflects numerical values such as score and distance on the score overlay.

[Overlay] Button
Turns the score overlay on or off.

Team Name (for text input)
If the SDP file selected in the menu item [Overlay Settings] arrowR [Layout] contains more than one team name image, this item is grayed out and text input is disabled.

Clock Count Direction
Count Up: Increase
Count Down: Decrease

Type 2

Smartphone Type2

[Update] Button
Reflects numerical values such as score and distance on the score overlay.

[Overlay] Button
Turns the score overlay on or off.

Team Name (for text input)
If the SDP file selected in the menu item [Overlay Settings] arrowR [Layout] contains more than one team name image, this item is grayed out and text input is disabled.

Football

Smartphone American Football

Time
The start time entered is reflected on the score overlay by pressing the [Set] button.

[Update] Button
Reflects numerical values such as score and distance on the score overlay.

[Overlay] Button
Turns the score overlay on or off.

Team Name (for text input)
If the SDP file selected in the menu item [Overlay Settings] arrowR [Layout] contains more than one team name image, this item is grayed out and text input is disabled.

Baseball

Smartphon Baseball

[Update] Button
Reflects numerical values such as score and distance on the score overlay.

[Display] Button
Displays or hides specific areas.

Team Name (for text input)
If the SDP file selected in the menu item [Overlay Settings] arrowR [Layout] contains more than one team name image, this item is grayed out and text input is disabled.

Basketball

Smartphon Basketball

Time
The start time entered is reflected on the score overlay by pressing the [Set] button.

[Update] Button
Reflects numerical values such as score and distance on the score overlay.

[Overlay] Button
Turns the score overlay on or off.

[Display] Button
Displays or hides specific areas.

[Reset1]/[Reset2] Button
for Shot Clock
Resets the value (in seconds) set below
[Set] Button
Confirms the value (in seconds) when [Reset1]/[Reset 2] button is pressed

Team Name (for text input)
If the SDP file selected in the menu item [Overlay Settings] arrowR [Layout] contains more than one team name image, this item is grayed out and text input is disabled.

Soccer

Smartphon Football

Time
The start time entered is reflected on the score overlay by pressing the [Set] button.

Time (Left):
Currently displayed match time.
Time (Right):
Currently displayed additional time. Displayed only during additional time.

Period:
Can be changed only when the clock is stopped.

Minutes of Added Time:
Displays the additional time granted only during additional time if “ON” is selected.

[Update] Button
Reflects numerical values such as score and distance on the score overlay.

[Overlay] Button
Turns the score overlay on or off.

Display Type:
[Small] Button: Small display
[Large] Button: Large display
[PSO] Button: Penalty Shoot-out displayMinutes

Penalty Shoot-out:
Use when “PSO” is selected.

Preset Settings:
Items to be set before the match. Set the duration of each halftime, texts to be displayed in the Large display, and team names to be used in the Small and Large displays.

Team Name (for text input)
If the SDP file selected in the menu item [Overlay Settings] arrowR [Layout] contains more than one team name image, this item is grayed out and text input is disabled.

Hockey

Smartphon Ice hockey

Time
The start time entered is reflected on the score overlay by pressing the [Set] button.

Power Play:
Entering the penalty time displays the power play state that corresponds to it.

[Overlay] Button
Turns the score overlay on or off.

[Update] Button
Reflects numerical values such as score and distance on the score overlay.

Display Type:
[Small] Button: Small display
[SHOOTOUT] Button: Shoot-out display

SHOOTOUT:
[Round 1-3] Tab: For round 1 to 3
[Round 4+] Tab: For round 4 and later

Team Name (for text input)
If the SDP file selected in the menu item [Overlay Settings] arrowR [Layout] contains more than one team name image, this item is grayed out and text input is disabled.

Additional time display for Soccer

The display of additional time toggles on and off automatically depending on the elapsed time of [Time] and the status of [Period]. Whether a match is in additional time is determined by the setting values of [Duration of Each Half] and [Duration of Each Half of ET] of [Preset Settings]. The display example is as follows.

Example) Duration of Each Half: “45:00”, Duration of Each half of ET: “15:00”

Period

Time

Time Display

1st Half

1:23

Football_1

46:23

Football_2

2nd Half

46:23

Football_3

91:23

Football_4

ET 1

91:23

Football_5

106:23

Football_6

ET 2

106:23

Football_7

121:23

Football_8

Power play for Hockey

Depending on the state of the penalty time, power play is automatically displayed or hidden. The display example is as follows.

Penalty Time

Time Display

Left Team

Right Team

Display Position

Display Time

Penalty 1

Penalty 2

Penalty 1

Penalty 2

0:00

0:00

0:00

0:00

Ice hockey_1

0:00

0:00

Time C

0:00

Ice hockey_2

Time C

0:00

0:00

Time C

Time D

Ice hockey_3

Time C or D (the smaller of the two)

Time A

0:00

0:00

0:00

Ice hockey_4

Time A

Time A

0:00

Time C

0:00

Ice hockey_5

Time A or C (the smaller of the two)

Time A

0:00

Time C

Time D

Ice hockey_6

Time A, C or D (the smallest of the three)

Time A

Time B

0:00

0:00

Ice hockey_7

Time A or B (the smaller of the two)

Time A

Time B

Time C

0:00

Ice hockey_8

Time A, B or C (the smallest of the three)

Time A

Time B

Time C

Time D

Ice hockey_9

Time A, B, C or D (the smallest of the four)